Abstract of the course
Task/aim: “You will develop scenarios demonstrating the potential of AR-technologies for Design (above all for Architecture and Interior Architecture) and Art. You will learn about interactive design concepts in the realm of Augmented Reality. You should communicate by means of an abstract, still images and a short video clip.
BROUSSARD TRAVIS: "business-class holodeck"
In some business situations a simple video-conference is not adequate for an efficient meeting: the individuals involved in the meeting will have the ability to interact using various tools in a realtime AR environment.
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GAMMETER CHRISTIAN: "Atmosphären"
By means of AR-technology the living room can be augmented with atmospheres and information changing according to the inhabitant’s emotions.
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HEIDENREICH LEIF: "Livingroom2 - a living room plug in"
The room is the interface. The user can subscribe information from the internet and explore it spatial.
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JÄGER DIANE: "RaumGestalten"
The inhabitant can add virtual people to join parties, play games for entertainment in general.
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KRÄHENBÜHL GRETA: "VOM MEER ZU OMA UND WIEDER ZURÜCK"
The furniture of the living room is the interface the inhabitant can change the scenarios with. The pieces of furniture are linked concerning the content of the scenarios.
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REUTELER CLAUDIA: "Wunderwelt"
The furniture of the living room is the source of virtual life. Out of the cupboard, the lamps and other pieces of furniture waterfalls, plants and animals arise.
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SCHULER KATHRIN: "I SEE ..."
A dynamic room which lives in sybiosis with it’s inhabitants and changes according to the humans emotions and actions.
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STREIFF RAHEL: "Supercalifragilisticexpialidocious"
An interactive game for children. They have to serach for objects and explore the living room.
STULZ ANDREAS: "Ich zeige dir mein Sofa und du sagst mir, wer ich bin."
The elements of a private home have many stories and codes attached to them. With virtual extensions they can be displayed and brought into being.
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SULJIC MAJA: "Pays des Merveilles"
„Take a break! Dive into other worlds! With „Pays des Merveilles“ you can enter new habitats you have never experienced before.„
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WAGNER PHILIPP: "urban-room"
The „urban-room“ combines private elements of a living room with industrial cityscapes by hiding or showing walls, ceiling, floor or furniture in context to the exterior spaces.
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WEIDELI JULIE: "Tapetenwechsel"
The designer or architect can use AR-technology to more intuitively design interior spaces including surreal elements.