|
|
|
|
texBalls
(Jan Torpus)
Synopsis
The living-room becomes invaded by some galactic planetary
system. Textured balls with a diameter of approximately 100cm turn
in a simultaneous rhythm around the same centre-point. The basic texture
element can be recognized as a symbol or word whenever the balls are
in a silent mood. The player can position her/himself within the ball
and be completely surrounded by the virtual body, seeing the texture
from inside. The position of the balls is in reference to the table
where the book is.
Focus
Texballs focuses on the possibilities of virtual special separation
units and the possibilities of texture application on 3d-models. Virtual
walls can be placed to cover sight or to display information like
images, moving images, text, etc. The inner and outer surface could
display different images in a labyrinth of virtual objects or an exhibition-like
space.
|
|
|
|
|
|
|
grass
(Roderick Galantay)
Synopsis
"Grass" plays with the contrasts between
in and outside and between the built living-room environment and an
abstraction of nature. The main objective was to find a surprising
and unexpected new perception of real space by augmenting animated
and interactive grass with bird-sounds.
Focus
"Grass" focuses on an abstraction of waving grass, which
depending on the users position changes colour and is seen in different
lighting. The illusion of standing in grass is amplified by the chirp
of birds. The user is encouraged to change his/her position to discover
different birds and invoke the illusion of different imaginative landscapes.
The virtual setting is confined to the limits of the living-room-space
and so stays in a contrasting dialog with the real-space. The openness
of waving grass and the echoes of close and distant birds seem to
extend the room to greater dimensions on a combined level of perception.
|
|
|
see more:
images or slideshow
|
|
|
|
CLOUDS (Maia Engeli)
Synopsis
A living room is more than a space strictly defined by walls. The
mind likes to wander into virtual worlds. In a similar way this scenario
allows one to move between the physical room defined by walls and
the expanded room of the layered skies. The boundaries of living-room
dissolve and the perceived space stretches beyond the physically possible. Focus
This example of augmented reality shows how augmentation can be applied
to augment space by extending the perceived volume. The position in
space defines the amount of blurring between the sky space and the
living-room. If the player stands in the middle of the room he or
she is immersed in the floating skies. The boundaries of the physical
space become more visible when moving closer towards them. It is planned
to expand the scenario and apply a dynamically changing “dawn
til dusk” colour scheme by interpreting the direction of the
user’s gaze as the time of day.
|
|
|
see more:
images or slideshow
|
|
|
|
zygotes
(Jan Torpus)
Synopsis
Zygotes is a piece with an interactive narrative. The player has to
move around and according to her/his position in the living-room some humanoids enter the scene forming a constellation.
As soon as the player has found all the zygotes longing for the sun,
the scene follows a linear autonomous succession with an end and further
sets itself up again for another session.
Focus
Zygotes focuses on the appearance of virtual human figures. The humans
don’t move, have neither coloured skin nor textured clothes,
which makes them lifeless, virtual and somehow frightening. They have
no hair and the sound they are related to is not human. But the human
scale and the special appearance still evokes the feeling of a human
presence. The scene questions the frontiers between virtual and real
space.
The scene further evaluates the possibilities of narrative structures
with the AR-technology. The user feels as though he/she is within
a computer game, but unlike in VR-environments, parts of the scene
can be introduced as the real world objects and can therefore be physically
experienced – in this example through the use of the round carpet
on the floor.
|
|
|
see more:
images or slideshow
|